Audio Console Commands


Release build

CommandCommand descriptionCommand’s argumentNote
snd_restartRestart the sound engine--
snd_cache_sizeCache size8 - 256-
snd_accelerationAPU resource utilization‘on/off’ or ‘1/0’-
snd_targetsMaximum number of channels32 - 1024-
snd_deviceOpenAL Soft-
snd_volume_effVolume of sounds0.000 - 1.000-
snd_volume_musicMusic volume0.000 - 1.000-
g_dynamic_musicTurns on dynamic music (during firefights)‘on/off’ or ‘1/0’In the game the script xrs_dyn_music.script responsible for playing music is corrupted. An addon restoring this script can help to fix it (Example: COMBAT MUSIC RESTORED + EXTENDED)
snd_efxEAX sound effects‘on/off’ or ‘1/0’-