Audio Console Commands
General settings
Command | Command description | Command’s argument | Note |
---|---|---|---|
snd_restart | Restart the sound engine | — | - |
snd_cache_size | Cache size | 8 - 256 | - |
snd_acceleration | APU resource utilization | ‘on/off’ or ‘1/0’ | - |
snd_targets | Maximum number of channels | 32 - 1024 | - |
snd_device | OpenAL Soft | - |
Music
Command | Command description | Command’s argument | Note |
---|---|---|---|
snd_volume_eff | Volume of sounds | 0.000 - 1.000 | - |
snd_volume_music | Music volume | 0.000 - 1.000 | - |
g_dynamic_music | Turns on dynamic music (during firefights) | ‘on/off’ or ‘1/0’ | In the game the script xrs_dyn_music.script responsible for playing music is corrupted. An addon restoring this script can help to fix it (Example: COMBAT MUSIC RESTORED + EXTENDED) |
Effects
Command | Command description | Command’s argument | Note |
---|---|---|---|
snd_efx | EAX sound effects | ‘on/off’ or ‘1/0’ | - |