Check Invalid Faces
About
Checks for invalid faces in mesh objects. After the operator operation, objects with problematic polygons will be highlighted, and objects with correct polygons will not be highlighted. In the editing mode problem polygons or vertices will have selection
Mode
Active Object
- Active objectSelected Objects
- Selected objectsAll Objects
- All objects from blend-file
Check Face Area
Check for polygons that have an area close to zero
Check UV Area
Check for polygons that have UV map area close to zero