Verify UV
About
Checks the correctness of UV-maps of meshed objects. It is needed because the xrLC geometry compiler for PM sometimes does not correctly process texture coordinates that are outside the range -32.0-32.0. The operator selects polygons that fall outside these limits. The units of the range are the image size. One image height/width is equal to 1.0. After the operator operation, objects that have correct UV-coordinates will not be selected. And those objects that have polygons with problematic UV-coordinates will be selected. In the editing mode the problematic polygons will be highlighted
Mode
Active Object
- Active objectSelected Objects
- Selected objectsAll Objects
- All objects from blend-file