This category contains parameters that specify names for custom properties that are used by operators from the Custom Properties pane.
Name | Description |
Flags | |
Userdata | |
LOD Reference | |
Owner Name | |
Creation Time | |
Modif Name | |
Modified Time | |
Motion References | |
Name | Description |
Two Sided | |
Shader | |
Compile | |
Game Mtl | |
Name | Description |
Game Mtl | |
Lenght | |
Mass | |
Center of Mass | |
Breakable Force | |
Breakable Torque | |
Friction | |
Name | Description |
Shape Flags | |
Shape Type | |
Box Shape Rotation | |
Box Shape Translate | |
Box Shape Half Size | |
Sphere Shape Position | |
Sphere Shape Radius | |
Cylinder Shape Position | |
Cylinder Shape Direction | |
Cylinder Shape Hight | |
Cylinder Shape Radius | |
Name | Description |
IK Joint Type | |
IK Flags | |
Limit X Min | |
Limit X Max | |
Limit Y Min | |
Limit Y Max | |
Limit Z Min | |
Limit Z Max | |
Limit X Spring | |
Limit Y Spring | |
Limit Z Spring | |
Limit X Damping | |
Limit Y Damping | |
Limit Z Damping | |
Spring | |
Damping | |
Name | Description |
FPS | |
Speed | |
Accrue | |
Falloff | |
Bone Part | |
Flags | |
Power | |
Source