Level Editor - Detail Object List Window
About
This window creates the relationships between the color slots (terrain_mask) and Detail Objects.
Interface
Right column
Terrane mask texture and list of added Detail Objects.
Middle column
Model of the selected Detail Object and its properties
Buttons
Name | Description |
---|---|
+ | Add an object to the list of Detail Objects |
- | Delete an object from the list of Detail Objects |
X | Clear the entire list of Detail Objects and color slots |
Load | Load *.dti file |
Save | Save *.dti file |
Detail Object Properties
Name | Description |
---|---|
Density | |
Min Scale | |
Max Scale | |
No Waving |
Left column
Color slots
General Buttons
Name | Description |
---|---|
X | Clear the list of color slots |
Append Color Index | Create a new color slot |
Color Slots Buttons
Name | Description |
---|---|
X | Delete a color slot |
> | Adds the selected Detail Object to the color slot |
< | Removes the selected Detail Object from the color slot |