General Render Console Commands


CommandCommand descriptionCommand’s argument
rendererRender type (old)-
rs_vis_distanceVisibility range0.400 - 1.500
r__actor_shadowPlayer shadow‘on/off’ or ‘1/0’
r__bloom_threshBrightness threshold for 3rd party bloom shader0.0 - 1.0
r__bloom_weightBloom weights for 3rd party bloom shader0.0 - 1.0
r__clear_models_on_unload‘on/off’ or ‘1/0’
r__color_grading0.000000e+00, 0.000000e+00, 0.000000e+00 - 1.000000e+00, 1.000000e+00, 1.000000e+00
r__detail_densityGrass density0.040 - 1.000
r__detail_heightGrass height0.5 - 2.0
r__detail_radiusGrass rendering radius50.0 - 250.0
r__dtex_range5.000 - 175.000
r__enable_grass_shadowEnables grass shadows‘on/off’ or ‘1/0’
r__exposureScene exposure0.500 - 4.000
r__framelimitFPS limiter0 - 500
r__gammaScene gamma0.500 - 2.200
r__geometry_lodGeometry level of detail0.100 - 1.500
r__lens_flaresThe “lens flare” effect‘on/off’ or ‘1/0’
r__nightvisionControls nightvision shader0 - 3
r__no_ram_texturesdon’t keep textures in RAM‘on/off’ or ‘1/0’
r__no_scale_on_fade‘on/off’ or ‘1/0’
r__optimize_dynamic_geom0 - 4
r__optimize_shadow_geom‘on/off’ or ‘1/0’
r__optimize_static_geom0 - 4
r__saturationColor saturation0.0 - 2.0
r__supersampleSupersampling (DX8)1 - 8
r__tf_anisoAnisotropic filtering0
4
8
16
r__tf_mipbiasBias for initial texture mip level-3.0 - 3.0
r__use_precompiled_shaders‘on/off’ or ‘1/0’
r__wallmark_ttlWallmark Lifetime1.000 - 600.000
r_screenshot_modeScreenshot in the selected formatjpg
png
tga
_presetSelecting a set of quality settingsMinimum
Low
Default
High/Extreme
rs_screenmodeResolution selection modeWindowed
Fullscreen
Borderless
Windowed
rs_v_syncVertical Sync‘on/off’ or ‘1/0’
rs_refresh_60hzScreen refresh rate 60 Hz‘on/off’ or ‘1/0’
r_restore_quad_ib_dataRestore index buffer data for quads-
vid_modeScreen resolution800x600
1024x768
1280x720
1280x1024
1366x768
1600x900
1680x1050
1920x1080
vid_restartReboot the video engine-

Brightness-Contrast-Gamma

CommandCommand descriptionCommand’s argumentNote
rs_c_brightnessBrightness0.500 - 1.500-
rs_c_contrastContrast0.500 - 1.500-
rs_c_gammaGamma0.500 - 1.500Not working

General Render Debug

CommandCommand descriptionCommand’s argumentNote
vid_bpp
build_ssa-
r__lsleep_frames4.0 - 30.0
r__ssa_glod_start128 - 512
r__ssa_glod_end16 - 96
r__wallmark_shift_pp0.0 - 1.0
r__wallmark_shift_v0.0 - 1.0
r__detail_l_ambient0.5 - 0.95
r__detail_l_aniso0.1 - 0.5
r__d_tree_w_amp0.001 - 1.0
r__d_tree_w_rot0.01 - 0.5
r__d_tree_w_speed1.0 - 10.0
r__d_tree_wave