General Render Console Commands
Command | Command description | Command’s argument |
---|---|---|
renderer | Render type (old) | - |
rs_vis_distance | Visibility range | 0.400 - 1.500 |
r__actor_shadow | Player shadow | ‘on/off’ or ‘1/0’ |
r__bloom_thresh | Brightness threshold for 3rd party bloom shader | 0.0 - 1.0 |
r__bloom_weight | Bloom weights for 3rd party bloom shader | 0.0 - 1.0 |
r__clear_models_on_unload | ‘on/off’ or ‘1/0’ | |
r__color_grading | 0.000000e+00, 0.000000e+00, 0.000000e+00 - 1.000000e+00, 1.000000e+00, 1.000000e+00 | |
r__detail_density | Grass density | 0.040 - 1.000 |
r__detail_height | Grass height | 0.5 - 2.0 |
r__detail_radius | Grass rendering radius | 50.0 - 250.0 |
r__dtex_range | 5.000 - 175.000 | |
r__enable_grass_shadow | Enables grass shadows | ‘on/off’ or ‘1/0’ |
r__exposure | Scene exposure | 0.500 - 4.000 |
r__framelimit | FPS limiter | 0 - 500 |
r__gamma | Scene gamma | 0.500 - 2.200 |
r__geometry_lod | Geometry level of detail | 0.100 - 1.500 |
r__lens_flares | The “lens flare” effect | ‘on/off’ or ‘1/0’ |
r__nightvision | Controls nightvision shader | 0 - 3 |
r__no_ram_textures | don’t keep textures in RAM | ‘on/off’ or ‘1/0’ |
r__no_scale_on_fade | ‘on/off’ or ‘1/0’ | |
r__optimize_dynamic_geom | 0 - 4 | |
r__optimize_shadow_geom | ‘on/off’ or ‘1/0’ | |
r__optimize_static_geom | 0 - 4 | |
r__saturation | Color saturation | 0.0 - 2.0 |
r__supersample | Supersampling (DX8) | 1 - 8 |
r__tf_aniso | Anisotropic filtering | 0 4 8 16 |
r__tf_mipbias | Bias for initial texture mip level | -3.0 - 3.0 |
r__use_precompiled_shaders | ‘on/off’ or ‘1/0’ | |
r__wallmark_ttl | Wallmark Lifetime | 1.000 - 600.000 |
r_screenshot_mode | Screenshot in the selected format | jpg png tga |
_preset | Selecting a set of quality settings | Minimum Low Default High/Extreme |
rs_screenmode | Resolution selection mode | Windowed Fullscreen Borderless Windowed |
rs_v_sync | Vertical Sync | ‘on/off’ or ‘1/0’ |
rs_refresh_60hz | Screen refresh rate 60 Hz | ‘on/off’ or ‘1/0’ |
r_restore_quad_ib_data | Restore index buffer data for quads | - |
vid_mode | Screen resolution | 800x600 1024x768 1280x720 1280x1024 1366x768 1600x900 1680x1050 1920x1080 |
vid_restart | Reboot the video engine | - |
Brightness-Contrast-Gamma
Command | Command description | Command’s argument | Note |
---|---|---|---|
rs_c_brightness | Brightness | 0.500 - 1.500 | - |
rs_c_contrast | Contrast | 0.500 - 1.500 | - |
rs_c_gamma | Gamma | 0.500 - 1.500 | Not working |
General Render Debug
Command | Command description | Command’s argument | Note |
---|---|---|---|
vid_bpp | |||
build_ssa | - | ||
r__lsleep_frames | 4.0 - 30.0 | ||
r__ssa_glod_start | 128 - 512 | ||
r__ssa_glod_end | 16 - 96 | ||
r__wallmark_shift_pp | 0.0 - 1.0 | ||
r__wallmark_shift_v | 0.0 - 1.0 | ||
r__detail_l_ambient | 0.5 - 0.95 | ||
r__detail_l_aniso | 0.1 - 0.5 | ||
r__d_tree_w_amp | 0.001 - 1.0 | ||
r__d_tree_w_rot | 0.01 - 0.5 | ||
r__d_tree_w_speed | 1.0 - 10.0 | ||
r__d_tree_wave |