Convert IK Limits to X-Ray Limits Operator
About
Converts IK
limit values from the standard Properties > Bone > Inverse Kinematics panel to the addon’s X-Ray
limits, which are located in the X-Ray Engine: Bone panel. The values of Limit X: Min/Max
, Limit Y: Min/Max
, Limit Z: Min/Max
from the Inverse Kinematics
panel are converted for the X-Ray
coordinate system and fit into the Limit X: Min/Max
, Limit Y: Min/Max
, Limit Z: Min/Max
parameters from the X-Ray Engine: Bone
panel. The values are converted for all bones of the active object. This operator is used for obsolete blend
files that are saved using an addon version earlier than v0.7.0. The operator is required to convert obsolete values. For more information about limits with IK
and X-Ray types
, see here: Use Limits.