Preferences across all editors
Button Description
Discard Instance Determines whether unused and unmodified objects should be automatically unloaded. This helps to save memory, but at the same time does not lose user edits
Button Description
Draw Joints Draw Joints
Draw Bone Axis Draw Bone Axis
Draw Bone Names Draw Bone Names
Draw Bone Shapes Draw Bone Shapes
Button Description
Hint Show hints
Pivot Show objects pivot
Animation Path Show animations paths
LOD Show LODs
Button Description
Deffered Loading RB Deferred render buffers loading. If enabled disables (calculating normal for each polygon, building information about adjacent polygons, calculating vertex normals, creating GPU buffer for rendering)
Deffered Loading CF Defer the creation of a collision model
Button Description
Select ingroup If enabled group selection affects all nested objects
Button Description
RadiusRender Render radius
Button Description
Recent Count Counter of the list of recently opened files
Undo Level Undo level
More Stats Info Provides additional statistical information
Button Description
Cell Size Grip cell size
Cell Count Grip cell count
Button Description
Limited Depth If enabled, the selection of objects is limited to the far object in the selected area
Back Face Culling Allows to ignore polygons that are not visible to the camera
Depth Tolerance Adds a small indentation to ensure that objects on the border are guaranteed to be included
Button Description
Move
Rotate
Scale
Button Description
Angle Step rotation angle
Move
Move To
Scale Fixed Step for scaling
Button Description
Near Plane Near camera cutoff plane
Far Plane Far camera cutoff plane
FOV Camera FOV
Clear Color
Button Description
Axis
Old Camera Control
Button Description
Move Sens Move sensitivity
Rotate Sens Rotate sensitivity
Fly Speed Fly speed
Fly Altitude Fly altitude
Button Description
Color
Fogness
Button Description
xrLC Path to xrLC
xrAI Path to xrAI
xrDO Path to xrDO
Button Description
Show Footsteps 12
Show Footsteps 34