Actor Editor
About
The Actor editor is usually needed to customize objects (NPCs, Objects, etc.)
Interface
Button | Description | Note |
---|---|---|
Clear | Clear scene | - |
Load | Load an object into a new scene | - |
Save | Save object | - |
Save as... | Save the object as | *.object *.lwo |
Open Recent | Open recent | - |
Import... | Imports the model into the scene | - |
Optimize Motions | Goes through all the bones in the animation and optimizes their animation channels (e.g., position, rotation, scale) by removing redundant keyframes | - |
Batch Convert... | Batch file converting [Not Working] | - |
Export | Export the model to formats | *.ogf *.omf *.obj *.dm C++ |
Quit | Exiting the program | - |
Top Bar
Icon | Name | Description |
---|---|---|
![]() | Undo | Undo the last action |
![]() | Redo | Repeat the last action |
![]() | New | Clear/New Scene |
![]() | Open | Open file |
![]() | Save | Save file |
![]() | Open Gamedata | Open “gamedata” folder |
Simulate | Activates physics simulation | |
Make Thumbnail | Make thumbnail |