LEVEL: lmap*base.aref Shader Type
About
A shader designed to apply lightmap lighting to geometry to which alpha channel textures are assigned
Base Texture
Options | Description | Options | Options | Description | |
---|---|---|---|---|---|
Name | Custom | ||||
$null | |||||
$base0 | |||||
$base1 | |||||
$base2 | |||||
$base3 | |||||
$base4 | |||||
$base5 | |||||
$base6 | |||||
$base7 | |||||
Transform | Custom | Programmable | |||
TCM | Scale enabled | ||||
Scale U | |||||
Scale V | |||||
Rotate enabled | |||||
Rotate | |||||
Scroll enabled | |||||
Scroll U | |||||
Scroll V | |||||
Spherical Reflection | |||||
Cube Reflection | |||||
$null | |||||
$base0 | |||||
$base1 | |||||
$base2 | |||||
$base3 | |||||
$base4 | |||||
$base5 | |||||
$base6 | |||||
$base7 | |||||
Alpha ref | |||||
Alpha-blend |