Creating Sound Environment in SDK
Authors
TheParaziT
Need to know
- How to work in SDK
- What is a Sound Environment Object
About
Sound Environment Object
is needed to create zones with special sound distribution properties, as the sound engine is not able to do this in real time.
Start
Open Level Editor.
In the Edit Mode window, select Sound Env
.
Next, in the Render window enable the Add mode and click the left mouse button in the same window. The object should be added.
In the Properties window, you are left to setup the object.