Object Spawner
General information
Spawns sections of physical objects or living creatures
Similar to Item Spawner but has its own tools
Spawn at smart terrain
- allows you to spawn a selected section at a certain level and smart terrainSpawn at cursor
- the same as in Item SpawnerSpawn at player
- spawns the selected section directly on the player's coordinates
Technical part
Sections appear in the list because of the specified engine class
in their .ltx file. The spawner script can be found in the file "ui_debug_main.script
"
Full list
Name | Engine Class |
---|---|
NPC (Mutant) | SM_KAR SM_BLOOD SM_BOARW SM_BURER SM_CAT_S SM_CHIMS SM_CONTR SM_DOG_S SM_FLESH SM_IZLOM SM_GIANT SM_POLTR SM_P_DOG SM_DOG_P SM_DOG_F SM_SNORK SM_TUSHK SM_ZOMBI SM_RAT SM_KARLIK SM_LURKER SM_PSYSUCKER |
NPC (Stalker) | AI_STL_S AI_TRD_S |
Squads (Mutant) | ON_OFF_S |
Squads (Stalker) | ON_OFF_S |
Squads (Story ID) | ON_OFF_S |
Vehicles | C_HLCP_S C_NIVA SCRPTCAR |
Anomaly | ZS_MBALD ZS_GALAN ZS_MINCE ZS_RADIO ZS_TORRD ZS_NGRAV Z_MBALD Z_RADIO Z_CFIRE Z_NOGRAV Z_TORRID Z_RUSTYH ZS_BFUZZ ZS_AMEBA |
Physic (Misc.) | O_PHYSIC O_DSTRBL O_PHYS_S O_DSTR_S S_INVBOX O_INVBOX S_EXPLO II_EXPLO |
Phantom | AI_PHANT |