Object Spawner
General information
Spawns sections of physical objects or living creatures
Similar to Item Spawner but has its own tools
Spawn at smart terrain
- allows you to spawn a selected section at a certain level and smart terrainSpawn at cursor
- the same as in Item SpawnerSpawn at player
- spawns the selected section directly on the player’s coordinates
Technical part
Sections appear in the list because of the specified engine class
in their *.ltx file. The spawner script can be found in the file “ui_debug_main.script
”
Full list
Name | Engine Class |
---|---|
NPC (Mutant) | SM_KAR SM_BLOOD SM_BOARW SM_BURER SM_CAT_S SM_CHIMS SM_CONTR SM_DOG_S SM_FLESH SM_IZLOM SM_GIANT SM_POLTR SM_P_DOG SM_DOG_P SM_DOG_F SM_SNORK SM_TUSHK SM_ZOMBI SM_RAT SM_KARLIK SM_LURKER SM_PSYSUCKER |
NPC (Stalker) | AI_STL_S AI_TRD_S |
Squads (Mutant) | ON_OFF_S |
Squads (Stalker) | ON_OFF_S |
Squads (Story ID) | ON_OFF_S |
Vehicles | C_HLCP_S C_NIVA SCRPTCAR |
Anomaly | ZS_MBALD ZS_GALAN ZS_MINCE ZS_RADIO ZS_TORRD ZS_NGRAV Z_MBALD Z_RADIO Z_CFIRE Z_NOGRAV Z_TORRID Z_RUSTYH ZS_BFUZZ ZS_AMEBA |
Physic (Misc.) | O_PHYSIC O_DSTRBL O_PHYS_S O_DSTR_S S_INVBOX O_INVBOX S_EXPLO II_EXPLO |
Phantom | AI_PHANT |