
Used to create/edit shaders
Button |
Description |
Save |
|
Reload |
|
Option |
1 |
Description |
Image |
Image Editor |
Open Image Editor |
Synchronize Textures |
The function updates textures in the project by checking changes in the file system and synchronizing them |
Check New Textures |
Searches for new textures in the file system and imports them |
Sounds |
Sound Editor |
Open Sound Editor |
Synchronize Sounds (Soft) |
Searches for new sounds in the file system and imports them. Deletes only those sounds that do not exist in the file system and are not used |
Synchronize Sounds (Hard) |
Searches for new sounds in the file system and imports them. Deletes all sounds missing from the file system without checking if they are used |
Light Anim Editor |
- |
Open Light Animation Editor |
Minimap Editor |
- |
Open Minimap Editor |
Options |
1 |
Description |
1 |
Description |
Render |
Quality |
|
- |
- |
Fill Mode |
Fill Mode |
Point |
Vertex point fill mode |
Wireframe |
Wireframe fill mode |
Solid |
Solid fill mode |
Shader Mode |
Shader Mode |
Flat |
Flat Shading |
Gouraud |
Gouraud Shading |
Edged Faces |
Enables drawing of edges (wireframe) of a 3D mesh |
- |
- |
RenderHW |
Enables GPU rendering |
- |
- |
Filter Linear |
Enables linear texture filtering |
- |
- |
Textures |
Enables texture display (TODO Not Working) |
- |
- |
Draw Safe Rect |
|
|
- |
- |
Draw Grid |
Draw viewport grid |
- |
- |
- |
Coordinate Axes |
None |
None |
- |
- |
Axis |
 |
- |
- |
Cube |
 |
- |
- |
Fog |
- |
|
- |
- |
Mute Sounds |
- |
Mute Sounds |
- |
- |
Real Time |
- |
Real Time |
- |
- |
Stats |
- |
Displaying statistics |
- |
- |
Preferences |
- |
Open Preference window |
- |
- |
Button |
Description |
Log |
Open Log window |
Theme |
Editor theme |
Icon | Description |
| Undo the last action |
| Repeat the last action |
| Save all ‘.xr’ |
| Reload everything ‘.xr’ |
| Open folder ‘GameData’ |