particles Shader Type
About
Practically identical to basic (simple), except that it does not support a certain set of functions that are needed only for static geometry
Base Texture
Options | Description | Options | Options | Description | |
---|---|---|---|---|---|
Name | Custom | ||||
$null | |||||
$base0 | |||||
$base1 | |||||
$base2 | |||||
$base3 | |||||
$base4 | |||||
$base5 | |||||
$base6 | |||||
$base7 | |||||
Transform | Custom | Programmable | |||
TCM | Scale enabled | ||||
Scale U | |||||
Scale V | |||||
Rotate enabled | |||||
Rotate | |||||
Scroll enabled | |||||
Scroll U | |||||
Scroll V | |||||
Spherical Reflection | |||||
Cube Reflection | |||||
$null | |||||
$base0 | |||||
$base1 | |||||
$base2 | |||||
$base3 | |||||
$base4 | |||||
$base5 | |||||
$base6 | |||||
$base7 | |||||
Blending | SET | Simple color change (no blending) | |||
BLEND | Standard Alpha Blending | ||||
ADD | Additive Blending | ||||
MUL | Multiplicative blending | ||||
MUL_2X | An enhanced version of MUL, where the result of multiplication is doubled | ||||
ALPHA-ADD | Additive and alpha blending | ||||
Texture clamp | - | Parameter that controls the method of texture overlay outside the standard texture coordinates [0, 1] | |||
Alpha ref | - | Parameter that defines the transparency threshold value when using Alpha Test in rendering |