particles Shader Type


About

Practically identical to basic (simple), except that it does not support a certain set of functions that are needed only for static geometry

Base Texture

Options Description Options Options Description
Name Custom
$null
$base0
$base1
$base2
$base3
$base4
$base5
$base6
$base7
Transform Custom Programmable
TCM Scale enabled
Scale U
Scale V
Rotate enabled
Rotate
Scroll enabled
Scroll U
Scroll V
Spherical Reflection
Cube Reflection
$null
$base0
$base1
$base2
$base3
$base4
$base5
$base6
$base7
Blending SET Simple color change (no blending)
BLEND Standard Alpha Blending
ADD Additive Blending
MUL Multiplicative blending
MUL_2X An enhanced version of MUL, where the result of multiplication is doubled
ALPHA-ADD Additive and alpha blending
Texture clamp - Parameter that controls the method of texture overlay outside the standard texture coordinates [0, 1]
Alpha ref - Parameter that defines the transparency threshold value when using Alpha Test in rendering