Sound Editor


About

A sound editor is needed to edit sound files in *.wav format and convert to *.ogg


Interface

sound editor centered

KeyDescriptionValue
QualityQualityRange is 0.00 - 1.00
Min Distindicates the distance in meters from the sound source at which it can still be heard at 100% volumeRange is 0.01 - 1000.00
Max DistDistance in meters from the sound source at which you can no longer hear the soundRange is 0.10 - 1000.00
Max AI DistDistance from the sound source (in meters) at which NPCs can no longer hear the soundRange is 0.10 - 1000.00
Base Sound VolumeDefault sound volume in the game at the sound source locationRange is 0.00 - 2.00
Game TypeDetermines how the sound will be perceived by NPCs and mutants in the gameundefined
anomaly_idle
item_dropping
item_hiding
item_pickup
item_taking
item_using
NPC_attacking
NPC_dying
NPC_eating
NPC_injuring
NPC_step
NPC_talking
object_breaking
object_colliding
object_exploding
weapon_bullet_hit
weapon_empty_click
weapon_recharging
weapon_shooting
world_ambient
AttenuationAttenuation Graph-
Auto AttAutomatic attenuation based on minimum and maximum audible distance valuesBy Min
By Max
File LengthFile Length-
Total TimeTotal Time-
ControlControlPlay
Stop
Auto PlayAuto Playon
off
MANAGESynchronizes changesSyncCurrent