*.bones
About
Stores the settings of bones. Used in the X-Ray SDK and is the source format used to facilitate setting up skeletons in *.object files. The format has these features and limitations:
- Saving bone shape information is supported
- Bone Parts saving is supported
- Bone transformations are not stored in this format. Only game settings are stored
Programs editing this file
- Blender (X-Ray Addon)
- X-Ray Export Tool (Object Tool)
- Ogf Editor by ValeroK - (Only Export)
- SDK Actor Editor