Main Folders And Files References
File | Folder | Description | File | Folder | Description |
---|---|---|---|
fsgame.ltx | Contains paths to folders with the necessary files | - | - |
appdata | logs | This is where the game logs are created and stored (log of loading objects, textures, etc.) | |
savedgames | This is where game saves are created and stored. Inside are files with the extensions .scop and .scoc. | ||
screenshoots | This is where game screenshots are created and stored | ||
shaders_cache | This is where the game shader cache is created and stored | ||
"username".ltx | This file describes the game settings | ||
bin | Contains the *.exe files of the game renders, the configuration for OpenAL and *.dll libraries | - | - |
db | Contains packaged game files. This folder has a higher priority of files, which means that if there is no file in the gamedata folder, the game will look for it here. |
- | - |
gamedata | Folder with game files | ai | Contains the *.efd files needed for the AI |
anims | Contains *.anm files for camera animation and *.ppe files for postprocessing | ||
configs | Contains *.ltx for configuration files and *.xml for text | ||
levels | Contains necessary files for levels | ||
meshes | Contains *.ogf, *.dm, *.omf file needed for models and skeleton animation | ||
scripts | Contains *.script files for game scripts | ||
shaders | Contains various files for shaders | ||
sounds | Contains *.ogg files for various music, sounds, ambient, etc. | ||
spawns | Contains a *.spawn files - it store spawn spots on locations | ||
textures | Contains *.dds textures | ||
gamemtl.xr | Contains Game Materials | ||
lanims.xr | Contains animations of lights | ||
particles.xr | Contains Particles | ||
senvironment.xr | Contains settings for Sound Environment zones | ||
shaders.xr | Contains Engine Shaders | ||
shaders_xrlc.xr | Contains Compiler Shaders | ||
tools | Contains some resources for modding, like a version icon for addons, a resource converter and *.bat files for unpacking *.db files | - | - |