o_Outfit.ltx Config File


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Configuration parameters for outfits


General parameters

General parameters
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
GroupControlSectionspawn_group
$spawnthe Outfit Directory in the Level Editor"outfit\cs_light_novice_outfit"
cformparameter for dynamic objects; necessary for correct creation of the skeleton modelskeletonskeleton
discovery_dependencyOutdated parameter used in early SoC builds. Needed for discovery or improvement after working with scientists
classengine outfit classEQU_STLK
default_to_ruckwhether the outfit will be moved to the backpack instead of the slot when picked uptruetrue (Yes) - false (No)
sprint_allowedDetermines whether it is possible to run in this outfittruetrue (Yes) - false (No)
kindThe type of item to group into the appropriate section in the Item Spawnero_light
o_medium
o_sci
o_heavy
costbase price32340
communityTo which faction the suit belongsdolgarmy
csky
stalker
killer
dolg
bandit
freedom
monolith
isg
greh
ecolog
renegade
helmet_avaliableIs a helmet available for this costumetruetrue (Yes) - false (No)
backpack_avaliableIs a backpack available for this suittruetrue (Yes) - false (No)
can_tradetrue

Sound parameters

Sound parameters
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
snd_on_takeoutfit

Outfit parameters in inventory

Outfit parameters in inventory
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
full_icon_namethe icon of the protagonist in a full-suitnpc_icon_svoboda_light_outfitNot used (used only in the SoC inventory)
full_scale_iconCoordinates of the protagonist icon in full suit10, 11Not used (used only in the SoC inventory)
character_portraitPortrait of the NPC or protagonist wearing the outfitui_inGame2_csky_1_2
inv_grid_heighticon height3number of 50x50 pixels cells
inv_grid_widthicon width2number of 50x50 pixels cells
inv_grid_xthe coordinate of the upper left corner of the icon on a 50x50 pixel grid on the X axis116number of cells indented to the right
inv_grid_yThe coordinate of the upper left corner of the icon on a 50x50 pixel grid on the Y axis0number of cells indenting downward
inv_nameThe name in the inventorycsky_light_novice_outfit_name
inv_name_shortshort name in the inventorycsky_light_novice_outfit_name
inv_weightthe inventory weight5.48The number is given in kilograms
descriptionDescription in inventorycsky_light_novice_outfit_description
slotInventory slot number60 - knives (may be crashing)
1 - pistols (may be crashing)
2 - shotguns, machine guns, rifles, grenade launchers (may be crashing)
3 - grenades (may be crashing)
4 - binoculars (may be crashing)
5 - bolts (may be crashing)
6 - outfits

Visual parameters

Visual parameters
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
player_hud_sectionFirst-person HUD sectionactor_hud_cs1
visualOufit visualdynamics\outfit\cs_light_outfit
actor_visualVisual of a character in outfitactors\stalker_nebo\stalker_nebo_1
npc_visualVisual of an NPC in outfitactors\stalker_nebo\stalker_nebo_1

Parameters of the upgrades/repairs

Parameters of the upgrades/repairs
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
upgradesup_gr_firstab_sunrise_3, up_gr_seconab_sunrise_3, up_gr_thirdab_sunrise_3
installed_upgradesinstalled upgrades
upgrade_schemeupgrade_schemeup_scheme_sunrise_1
repair_typeitem type for repair toolsoutfit
repair_part_bonus0.17
upgr_icon_xthe X coordinate of the upper left corner of the icon in the repair window953Specified in pixels
upgr_icon_ytop-left corner coordinate of the icon in the Y axis repair window365Specified in pixels
upgr_icon_widthWidth of the icon in the repair window309Specified in pixels
upgr_icon_heighticon height in the repair window142Specified in pixels

Armor parameters

Armor parameters
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
artefact_countNumber of artifact cells initially available1
immunities_sectCostume Immunities Sectionsect_light_novice_outfit_immunities
control_inertion_factorinertia in the outfit1
use1_functorgameplay_disguise.menu_patch
use1_action_functorgameplay_disguise.menu_patch_action
additional_inventory_weightMaximum weight at which the protagonist can walk and additional carrying weight5Specified in kilograms
additional_inventory_weight2Not Used?5Specified in kilograms

Parameters that affect the protoganist

Parameters that affect the protoganist
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
bones_koeff_protectionParameter coefficients of the "persistence" of the protagonist's bones in the suitactor_armor_cs1
hit_fraction_actorGeneral protection0.75
power_lossResponsible for fatigue0.05Specified in percent
bleeding_restore_speedResponsible for stopping bleedingSpecified in percent
health_restore_speedResponsible for restoring healthSpecified in percent
power_restore_speedResponsible for restoring powersSpecified in percent

Parameters of the wearer's protection against various types of impacts provided by the outfits

Parameters of the wearer's protection against various types of impacts provided by the outfits
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
burn_protectionProtection against fire0.145
shock_protectionProtection against electric shock0.96
radiation_protectionRadiation protection0.0025
chemical_burn_protectionChemicals Protection0.037
telepatic_protectionPsi Protection0
strike_protectionStrike protection0.045
explosion_protectionExplosion/shrapnel protection0.24
wound_protectionProtection from Wounds0.31
fire_wound_protectionProtection from firearms0.25

Immunity parameters of the outfits itself

Immunity parameters of the outfits itself
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
burn_immunityImmunity to fire exposure0.25
chemical_burn_immunityImmunity to chemical exposure0.07
explosion_immunityImmunity to effects from explosions/shrapnel0.2
fire_wound_immunityImmunity to exposure from firearms0.075
radiation_immunityImmunity to exposure from radiation0.0
shock_immunityImmunity to exposure to electricity0.03
strike_immunityImmunity to impact from strikes0.0
telepatic_immunityImmunity to psi exposure0.0
wound_immunityImmunity to the effects of wounds0.122

AI parameters

AI parameters
Parameter NameParameter DescriptionExample valueParameter Possible Values and their descriptions
ef_equipment_typePreference for NPCs3