This section contains a list and description of the shaders that are available in the gamemtl.xr file. This file stores surface materials.
Shader name and path | Description |
creatures\actor | person (actor) |
creatures\hoof | mutant with hooves |
creatures\human | human (NPS) |
creatures\human_head | human |
creatures\large | big mutant |
creatures\medium | medium mutant |
creatures\phantom | phantom |
creatures\small | little mutant |
Shader name and path | Description |
default | standard static material |
material\asphalt | asphalt |
material\bricks | brick wall |
material\bush | bushes, tree crowns, reeds, leaves |
material\bush_sux | bushes, tree crowns, reeds, leaves, but dried out, or dead |
material\cloth | fabric |
material\concrete | monolithic concrete |
material\death | Deadly Earth (non-standard material) |
material\dirt | wet mud, swamp |
material\earth | dry, hard earth (standard material) |
material\earth_death | Dry solid earth (non-standard material) |
material\earth_slide | dry, hard earth (standard material) |
material\fake | collision material (no sound, no bullet marks, no shadows) |
material\fake_ladders | invisible ladder |
material\fake_ladders_woods | invisible wooden ladder |
material\fake_slide | |
material\flooring_tile | tile, ceramic tile |
material\glass | glass |
material\grass | fabricground covered with grass |
material\gravel | gravel |
material\metal | solid metal, thick piece, tank |
material\metall_pipe | metal pipe |
material\metal_plate | metal plate, steps |
material\occ | occlusion geometry material |
material\sand | sand, embankment |
material\setka_rabica | barbed wire |
material\shifer | slate |
material\stucco | stucco |
material\tin | tin, roof of houses |
material\tree_trunk | wood (trunk) |
material\water | water |
material\water_radiation | radiation water |
material\wood | wooden surface, floor wooden steps |
material\wooden_board | wooden board, wooden wagon, box |
Shader name and path | Description |
default_object | standard dynamic material |
objects\barrel | barrel |
objects\bolt | |
objects\bottle | bottle |
objects\bullet | bullet, grenade fragment |
objects\car_cabine | car body |
objects\car_wheel | car wheels |
objects\clothes | rag, clothes |
objects\concrete_box | concrete block |
objects\dead_body | dead human body |
objects\fuel_can | gasoline canister |
objects\glass | broken glass |
objects\knife | knife |
objects\large_furnitura | large furniture (chairs, tables, cabinets) |
objects\large_metal_trash | large pieces of junk metal (fittings, pieces of iron) |
objects\large_weapon | heavy weapons (assault rifle, grenade launcher, rifle) |
objects\metal_box | metal box |
objects\monster_body | dead mutant body |
objects\shell | |
objects\small_box | small box (ammo, PDA, first aid kit) |
objects\small_metal_trash | small metal trash (tubes, pieces, nuts, bolts) |
objects\small_weapon | small weapon (pistol) |
objects\tin_can | tin can |