Shaders List (shaders.xr)


About

This section contains a list and description of the shaders that are available in the shaders.xr file. This file contains descriptions of shader settings.

List

Shaders for static objects

Shader nameDescription
zfill
xwindowOld unused glass shader
selflightself-lighting material
glass
friendly_indicator
font
default_pn_hm
default_pn
default_hm
defaultbasic lightmap shader
clouds

ufp Shaders

Shader nameDescription
ufp_blend

Test Shaders

Shader name and pathDescription
test\aaaaaaaa__
test\aass

Sky Shaders

Shader name and pathDescription
sky\background
sky\clouds
sky\clouds_old
sky\skydome

Particles Shaders

Shader name and pathDescription
particles\add
particles\alpha_add
particles\blend
particles\dark
particles\set
particles\xadd
particles\xblend
particles\xdistort

Shaders for dynamic objects

Shader name and pathDescriptionPreview
models\antigas_glassCubeMap reflection shader (variant 1)
models\artefactCubeMap reflection shader (variant 2)Alt text
models\artefact2CubeMap reflection shader (variant 3)Alt text
models\artifact-anim-env
models\glass_stalker_refl
models\lfo_black_lens_weapons
models\lfo_black_soft_lens_weapons
models\lfo_glass_lens_weapons
models\lfo_light_dot_weapons
models\lightplanesself-lighting material with translucent and falloff effectAlt text
models\mirrorAlt text
models\modelbasic shaderAlt text
models\model_areftransparency. alpha test - trans (with gradients)Alt text
models\model_furtransparency. alpha test - aref (no gradients)Alt text
models\hmAlt text
models\pnAlt text
models\pn_hmenable tesselation on models (DX11 only)Alt text
models\pautinamaterial with transparency and falloff effectAlt text
models\selflightbasic self-lighting materialAlt text
models\seftlight_detuses an engine shader variable. For example, it is possible to make the detector screen turn off when the battery level is too lowAlt text
models\selflightlself-lighting material with lower intensityAlt text
models\transparenttransparencyAlt text
models\water
models\water_ryaska
models\weaponsCubeMap reflection shader (variant 4)Alt text
models\windowsemi-transparent shader with CubeMap reflectionAlt text
models\xanomalyAlt text
models\xdistorAlt text
models\xdistorcolorAlt text
models\xdistorcolorlAlt text
models\xdistorinvAlt text
models\xmonolithAlt text
models\xwindowsAlt text

Levels Shaders

Shader name and pathDescription
levels\agroprom_asfaltterrain shader (asphalt)
levels\agroprom_grassterrain shader (grass)
levels\agroprom_gravelterrain shader (gravel)
levels\bar_asfalt
levels\bar_asphalt
levels\bar_grass
levels\bar_gravel
levels\darkcape_asfalt
levels\darkcape_grass
levels\darksc_asfalt
levels\darksc_grass
levels\darkvalley_asfalt
levels\darkvalley_grass
levels\darkvalley_sand
levels\dead_city_asfalt
levels\dead_city_grass
levels\dead_city_ground
levels\deadcity_asfalt
levels\deadcity_earth
levels\dead_city_grass
levels\escape_asfalt
levels\escape_asfalt_noblend
levels\escape_grass
levels\escape_sand
levels\garbage_asfalt
levels\garbage_earth
levels\garbage_grass
levels\generator_asfalt
levels\generator_earth
levels\generators_art
levels\hospital_grass
levels\hospital_sand
levels\jupiter_asfalt
levels\jupiter_earth
levels\jupiter_grass
levels\jupiter_plates
levels\l01_escape_asfalt
levels\l01_escape_asfalt_noblend
levels\l01_escape_detritus
levels\l01_escape_grass
levels\l01_escape_sand
levels\limansk_asfalt
levels\limansk_earth
levels\limansk_grass
levels\maedow_asfalt
levels\maedow_grass
levels\maedow_sand
levels\marsh_earth
levels\military_asfalt
levels\military_grass
levels\military_sand
levels\pripyat_asfalt
levels\pripyat_earth
levels\pripyat_gras2
levels\pripyat_grass
levels\radar_asfalt
levels\radar_grass
levels\red_forest_asfalt
levels\red_forest_earth
levels\red_forest_grass
levels\red_forest_leaves
levels\red_forest_sand
levels\stancia
levels\stancia_asfalt
levels\stancia_build_kanal
levels\stancia_kanal
levels\truckscemetery
levels\truckscemetery_asfalt
levels\truckscemetery_grass
levels\yantar_asfalt
levels\yantar_earth
levels\zaton_asfalt
levels\zaton_cracked
levels\zaton_earth
levels\zaton_earth_2
levels\zaton_grass
levels\zaton_pebbles
levels\zaton_plates
levels\zaton_sand

HUD Shaders

Shader name and pathDescription
hud\add
hud\add-alpha
hud\cursor
hud\default
hud\fog_of_war
hud\hitmarker
hud\p3d
hud\set
hud\seta

Flora Shaders

Shader name and pathDescription
flora\leaf_wave
flora\trunk_wave

Effects Shaders

Shader name and pathDescription
effects\bullet_tracer
effects\flame
effects\flare
effects\fx_refl_pod
effects\glow
effects\lightning
effects\lightplanes
effects\moon
effects\rain
effects\screen_add
effects\screen_blend
effects\screen_noise
effects\screen_set
effects\shadow
effects\shadow_blur
effects\shadow_world
effects\sun
effects\wallmark
effects\wallmarkblend
effects\wallmarkmult
effects\wallmarkset
effects\waterpure water shader
effects\waterryaskacrayfish shader
effects\waterstudenswamp shader
effects\watertest
effects\watertest-1

SDK Shaders

Shader name and pathDescription
editor\ai_node
editor\do_base
editor\selection
editor\spawn_icon
editor\wire

Details Shaders

Shader name and pathDescriptionPreview
details\blendAlt text
details\lodAlt text
details\setAlt text

Def_Shaders

Shader name and pathDescriptionPreview
def_shaders\def_adddef_add
def_shaders\def_arefdef_aref
def_shaders\def_aref_vdef_aref_v
def_shaders\def_objects_loddef_objects_lod
def_shaders\def_objects_lod_transAlt text
def_shaders\def_refl_alphaAlt text
def_shaders\def_refl_alpha_heliAlt text
def_shaders\def_refl_transAlt text
def_shaders\def_transAlt text
def_shaders\def_trans_vAlt text
def_shaders\def_trans_v_tuchiAlt text
def_shaders\def_vertexAlt text
def_shaders\def_vertex_hmAlt text
def_shaders\def_vertex_pnAlt text
def_shaders\def_vertex_pn_hmAlt text
def_shaders\lodAlt text
def_shaders\lod_oldAlt text

Debug Shaders

Shader name and pathDescription
debug\ai_nodes
debug\wireframe