Interface


Depending on the different versions of the SDK and the editors in it, the interface may be different

SDK 0.7 sdk-0-7 centered

SDK 0.8 by RedPanda sdk-0-8 centered

But the basic buttons and their functionality remain in place

Editing Toolbar

Hotkeys in the table are standard (they can be set under Preference > Keyboard > Hotkeys)

ImageNameDescriptionNote
undoUndoUndo-
redoRedoRedo-
selectSelectUsed to select objectsBefore the object can be moved, it must be selected with this button
addAddAdds objectsTo add an object, select it in the object panel
moveMoveAllows to move objects-
rotateRotateAllows to rotate objects-
scaleUniform ScaleAllows to scale objectsScale object on all axes
lock-to-xRestrict to XLocks the object to the X-Axisallowing movement/rotation only on that axis
lock-to-yRestrict to YLocks the object to the Y-Axisallowing movement/rotation only on that axis
lock-to-zRestrict to ZLocks the object to the Z-Axisallowing movement/rotation only on that axis
lock-to-zxRestrict to Z/XLocks the object to the Z and X Axisallowing movement/rotation only on that axis
parent-cs-toggleParent CS Toggle
non-uniform-scaleNon-Uniform ScaleIgnores proportions when scalingScale object along the selected axis only
grid-snap-toggleGrid Snap ToggleSnap the object to the grid when creating or when Move + Ctrl + LMB-
object-snap-toggleObject Snap ToggleSnap an object to an object when creating or with Move + Ctrl + LMB-
moving-snap-to-object-toggleMoving Snap To Object ToggleSnap an object to an object in Move mode-
normal-aligmentNormal AligmentTake into account the normal during object snapping-
vertex-snap-toggleVertex Snap ToggleSnap the object to the object vertices when creating or when Move + Ctrl + LMB-
angle-snap-toggleAngle Snap ToggleDiscrete rotationWorks when the Rotate button is pressed
moving-snap-toggleMoving Snap ToggleDiscrete motionWorks when the Move button is pressed
zoom-extentZoom ExtentStandard zoom of the entire scene-
zoom-extent-selectedZoom Extents SelectedStandard zoom of the selected object-
FFront ViewFront View-
BBack ViewBack View-
LLeft ViewLeft View-
RRight ViewRight View-
TTop ViewTop View-
BBottom ViewBottom View-
XReset ViewReset View-
PZoom ExtentsFree Camera Mode-
AZoom Extents SelectedCenters the camera view on the origin of coordinates-
FZoom Extents SelectedCamera Flight Mode-
SimulateSimulateEnables physics simulationOnly in Actor & Level Editor
UseSimulatePositionsUseSimulatePositionsOnly in Level Editor

Scene Properties

Options Button

RenderDescription
QualityRender quality
Fill ModeDraw or Fill mode
Point
Wireframe
Solid
Shade ModeShading mode selection
Flat
Gouraud
Edged FaceEnables displaying edges at polygons
HW RenderEnables Hardware Rendering
Linear FilterEnables linear filtering
TexturesEnables texture display
OptionsDescription
Draw Safe React
Draw GridDraw Grid
Weather
Fog
Mute SoundsMutes sounds from objects that have sound in the SDK
Light SceneLight Scene
Real TimeReal Time

Macro Button

Log Button

Outputs log

Stat Button

Displays scene statistics

Break Button

Break operation

Status Button

Show operation status