Compiler Shaders List (shaders_xrlc.xr)
About
This section contains a list and description of the shaders that are available in the shaders_xrlc.xr file. This file contains descriptions of the settings that are used by the level geometry compiler.
List
Shader name and path | Description |
---|---|
default | basic lightmap shader |
default_smooth | |
def_shaders\def_ghost | lightmap shader without collision |
def_shaders\def_ghost_vertex | geometry shader without collision |
def_shaders\def_kolizion | geometry shader with collision |
def_shaders\def_kolizion_lm | |
def_shaders\def_kolizion_vertex | invisible geometry shader with collision |
def_shaders\def_normals | |
def_shaders\def_noshadow | |
def_shaders\def_noshadow_pol | |
def_shaders\def_object_lod | |
def_shaders\def_object_lod_collision | |
def_shaders\def_object_lod_visual | |
def_shaders\def_selflight | |
def_shaders\def_translucensy | geometry shader with transparency |
def_shaders\def_vertex | basic vertex shader |
def_shaders\def_vertex_ghost | |
def_shaders\def_vertex_ghost_no_shadow | |
def_shaders\def_vertex_invisible_castshadow | |
def_shaders\def_vertex_no_shadow | |
def_shaders\default_lm01 | |
def_shaders\default_lm01_ghost | |
def_shaders\default_lm03 | |
def_shaders\default_lm03_ghost | |
def_shaders\default_lm03_smooth | |
def_shaders\default_lm05 | |
def_shaders\default_lm05_ghost | |
def_shaders\default_lm_hq |