Program Developers:
Mortany (Original Author)
ValeroK
The version described in the article: 1.2
Ap-pro forum topic
Modified tool for working with .omf format.
Multiple .omf files
Clone, delete, save selected animations
Working with motion marks
Working with flags
Ability to save in .skls, .skl
Fix Gunslinger mod animations
Displaying of bone parts animation, possibility to convert into ltx format for import into SDK
A lot of bug fixes and crashes from the original version.
Changing of name of bones
Viewing Bone Parts
F4 - Open file
F5 and Ctrl+S - Save file
F6 - Save as
Delete - deletes selected animations
Button Description
Load Loads the selected .omf
Save Save .omf
Save As Save as .omf or .skls or .skl
Exit Exits the program
Button Description
Merge With Merge the file with another .omf
Add Anims From Add animations from other .omf (need to know the name of the animation to be added)
Try Repair Trying to fix an animation file (for example, the animation from Gunslinger Mod)
Swap Anim Marks Open the .omf file, make it the main file and transfer all the motion marks from the old file to the new one in the animation with the same names
Rename Bones Allows you to change the name of the bones
Show Bone Parts Ability to view Bone Parts
Button Description
Open Source Code It will take you to the source code site
Parameters Description Note
Motion Name Animation name -
Speed Animation speed -
Power The power of animation .anm only
Accrue Blend In -
Falloff Blend Out -
Length Animation length -
Parameters Description Note
Stop at End Animation will stop after playback For HUD and NPC's
No Mix Does not mix animations NPC only
Sync Part Used to synchronize body parts (Bone Parts) in different animations. For example, when walking, the NPC will simultaneously play different animations of legs, body and head NPC only
Use Foot Steps Needed to activate IK legs NPC only
Move XForm ? ?
Idle Idle animation NPC only
Use Weapon Bone ? ?
Has Motion Marks Adds the ability to use Motion Marks For HUD and NPC's
Format Description
Keys Keys Motion Time Format
Seconds Seconds Motion Time Format
Parameter Description
Real Time Lenght Multiplies all visual timers by animation speed
Ask for Overwrite When merging animations will ask to overwrite each animation
Source code of Original Omf Editor by Mortany
Source code of Modified Omf Editor by ValeroK