Modified Omf Editor by ValeroK

  • Program Developers:
    • Mortany (Original Author)
    • ValeroK
  • The version described in the article: 1.2
  • Ap-pro forum topic

About

Modified tool for working with .omf format.

editor centered

Features

  • Multiple .omf files
  • Clone, delete, save selected animations
  • Working with motion marks
  • Working with flags
  • Ability to save in .skls, .skl
  • Fix Gunslinger mod animations
  • Displaying of bone parts animation, possibility to convert into ltx format for import into SDK
  • A lot of bug fixes and crashes from the original version.
  • Changing of name of bones
  • Viewing Bone Parts

Functionality

Hotkeys

  • F4 - Open file
  • F5 and Ctrl+S - Save file
  • F6 - Save as
  • Delete - deletes selected animations

Buttons

ButtonDescription
LoadLoads the selected .omf
SaveSave .omf
Save AsSave as .omf or .skls or .skl
ExitExits the program
ButtonDescription
Merge WithMerge the file with another .omf
Add Anims FromAdd animations from other .omf (need to know the name of the animation to be added)
Try RepairTrying to fix an animation file (for example, the animation from Gunslinger Mod)
Swap Anim MarksOpen the .omf file, make it the main file and transfer all the motion marks from the old file to the new one in the animation with the same names
Rename BonesAllows you to change the name of the bones
Show Bone PartsAbility to view Bone Parts
ButtonDescription
Open Source CodeIt will take you to the source code site

Animation options

ParametersDescriptionNote
Motion NameAnimation name-
SpeedAnimation speed-
PowerThe power of animation.anm only
AccrueBlend In-
FalloffBlend Out-
LengthAnimation length-
ParametersDescriptionNote
Stop at EndAnimation will stop after playbackFor HUD and NPC's
No MixDoes not mix animationsNPC only
Sync PartUsed to synchronize body parts (Bone Parts) in different animations. For example, when walking, the NPC will simultaneously play different animations of legs, body and headNPC only
Use Foot StepsNeeded to activate IK legsNPC only
Move XForm??
IdleIdle animationNPC only
Use Weapon Bone??
Has Motion MarksAdds the ability to use Motion MarksFor HUD and NPC's
FormatDescription
KeysKeys Motion Time Format
SecondsSeconds Motion Time Format

Program parameters

ParameterDescription
Real Time LenghtMultiplies all visual timers by animation speed
Ask for OverwriteWhen merging animations will ask to overwrite each animation

Sources

Source code of Original Omf Editor by Mortany

Source code of Modified Omf Editor by ValeroK