Main Folders And Files


Root folder

fsgame.ltx

Contains paths to folders with the necessary files


appdata

logs

This is where the game logs are created and stored (log of loading objects, textures, etc.)

savedgames

This is where game saves are created and stored. Inside are files with the extensions .scop and .scoc.

screenshoots

This is where game screenshots are created and stored

shaders_cache

This is where the game shader cache is created and stored

"username".ltx

This file describes the game settings.


bin

Contains the .exe files of the game renders, the configuration for OpenAL and .dll libraries


db

Contains packaged game files. This folder has a higher priority of files, which means that if there is no file in the gamedata folder, the game will look for it here


gamedata

Folder with game files

Folders

ai

Contains the .efd files needed for the AI

anims

Contains .anm, .anms files for camera animation and .ppe files for postprocessing

configs

Contains .ltx for configuration files and .xml for text

levels

Contains the necessary files for the levels

meshes

Contains .ogf, .dm, .omf file needed for models and skeleton animation

scripts

Contains .script files for game scripts

shaders

Contains various files for shaders

sounds

Contains .ogg files for various music, sounds, ambient, etc.

spawns

Contains a file all.spawn - it describes all spawn spots on locations

textures

Contains .dds textures

Files

gamemtl.xr

Contains game materials

lanims.xr

Contains animations of lights

particles.xr

Contains Particles

senvironment.xr

Contains settings for sound environment zones

shaders.xr

Database of the shaders used by the graphics engine

shaders_xrlc.xr

Database of shaders used by the level compiler

textures.ltx

Contains pathes to all textures


tools

Contains some resources for modding, like a version icon for addons, a resource converter and .bat files for unpacking .db files