Main Folders And Files
Root folder
fsgame.ltx
Contains paths to folders with the necessary files
appdata
logs
This is where the game logs are created and stored (log of loading objects, textures, etc.)
savedgames
This is where game saves are created and stored. Inside are files with the extensions .scop and .scoc.
screenshoots
This is where game screenshots are created and stored
shaders_cache
This is where the game shader cache is created and stored
"username".ltx
This file describes the game settings.
bin
Contains the .exe files of the game renders, the configuration for OpenAL and .dll libraries
db
Contains packaged game files. This folder has a higher priority of files, which means that if there is no file in the gamedata folder, the game will look for it here
gamedata
Folder with game files
Folders
ai
Contains the .efd files needed for the AI
anims
Contains .anm, .anms files for camera animation and .ppe files for postprocessing
configs
levels
Contains the necessary files for the levels
meshes
Contains .ogf, .dm, .omf file needed for models and skeleton animation
scripts
Contains .script files for game scripts
shaders
Contains various files for shaders
sounds
Contains .ogg files for various music, sounds, ambient, etc.
spawns
Contains a file
all.spawn
- it describes all spawn spots on locations
textures
Contains .dds textures
Files
gamemtl.xr
Contains game materials
lanims.xr
Contains animations of lights
particles.xr
Contains Particles
senvironment.xr
Contains settings for sound environment zones
shaders.xr
Database of the shaders used by the graphics engine
shaders_xrlc.xr
Database of shaders used by the level compiler
textures.ltx
Contains pathes to all textures
tools
Contains some resources for modding, like a version icon for addons, a resource converter and .bat files for unpacking .db files