Level Editor


Level Editor is used to create locations


Interface

Toolbar

toolbar centered

Scene

File Button

ButtonDescriptionNote
ClearClear sceneEssentially creates a new scene
OpenOpens .level file-
SaveSave file-
Save AsSaves as.level
Open Selection
Save Selection AsSave Selection As.level
Make pack...-
Open RecentOpens recent-
QuitExiting the program-

Scene Button

ButtonDescriptionNote
OptionsOpens level options-
ValidateChecks the level for errors-
Summary infoShows information about objects in the scene-
Highlight Texture...Highlights the selected texture-
Clear Debug Draw
Export entire Scene as Obj.object
.lwo
.txt
.xr
.wav
.obj
.ltx
.cpp
Export Selection as Obj.object
.lwo
.txt
.xr
.wav
.obj
.ltx
.cpp

Compile Button

ButtonDescriptionNote
BuildCreates a .prj precompilation file-
Make GameCreates a .game file-
Make DetailsCreates a .details file-
Make HOMCreates a .hom file
Make Sound OccluderCreates a .som file
Make Ai-MapCreates a .ai file-
Import Error ListImport Error List.err
Export Error ListExport Error List.err
Clear Error ListClear Error List-

Objects Button

ButtonDescriptionNote
Library EditorOpens the Object LibraryScene should be before the opening
Reload ObjectsReload Objects-
Clear LibraryClear Library-
ClipEditor

Images Button

ButtonDescriptionNote
Image EditorOpen Image Editor-
Reload TexturesReload Textures-
Synchronize Textures-
Check New TexturesCheck New Textures-
Edit minimap
SyncTHM

Sounds Button

ButtonDescriptionNote
Sound EditorOpen Sound Editor-
Synchronize Sounds-
Refresh Environment Library-
Refresh Environment Geometry

Light Anim Editor Button

Opens Light Anim Library

Object List Button

Shows the list of objects in the scene

Preference

Shows preferences in the editor

Tools

Various object editing tools

Edit Mode

Object type selection list

Eye (eye) - shows these objects in the viewport

Snap List

Commands

Allows you to add multiple items at once with random settings

Reference Select

Current Object

Allows you to select a selected object in Library Objects

Objects

Shows the library (Objects, Particles, etc.) based on the one selected in Edit Mode