Level Editor
Level Editor is used to create locations
Interface
Toolbar
Scene
File Button
Button | Description | Note |
---|---|---|
Clear | Clear scene | Essentially creates a new scene |
Open | Opens .level file | - |
Save | Save file | - |
Save As | Saves as | .level |
Open Selection | ||
Save Selection As | Save Selection As | .level |
Make pack... | - | |
Open Recent | Opens recent | - |
Quit | Exiting the program | - |
Scene Button
Button | Description | Note |
---|---|---|
Options | Opens level options | - |
Validate | Checks the level for errors | - |
Summary info | Shows information about objects in the scene | - |
Highlight Texture... | Highlights the selected texture | - |
Clear Debug Draw | ||
Export entire Scene as Obj | .object .lwo .txt .xr .wav .obj .ltx .cpp | |
Export Selection as Obj | .object .lwo .txt .xr .wav .obj .ltx .cpp |
Compile Button
Button | Description | Note |
---|---|---|
Build | Creates a .prj precompilation file | - |
Make Game | Creates a .game file | - |
Make Details | Creates a .details file | - |
Make HOM | Creates a .hom file | |
Make Sound Occluder | Creates a .som file | |
Make Ai-Map | Creates a .ai file | - |
Import Error List | Import Error List | .err |
Export Error List | Export Error List | .err |
Clear Error List | Clear Error List | - |
Objects Button
Button | Description | Note |
---|---|---|
Library Editor | Opens the Object Library | Scene should be before the opening |
Reload Objects | Reload Objects | - |
Clear Library | Clear Library | - |
ClipEditor |
Images Button
Button | Description | Note |
---|---|---|
Image Editor | Open Image Editor | - |
Reload Textures | Reload Textures | - |
Synchronize Textures | - | |
Check New Textures | Check New Textures | - |
Edit minimap | ||
SyncTHM |
Sounds Button
Button | Description | Note |
---|---|---|
Sound Editor | Open Sound Editor | - |
Synchronize Sounds | - | |
Refresh Environment Library | - | |
Refresh Environment Geometry |
Light Anim Editor Button
Opens Light Anim Library
Object List Button
Shows the list of objects in the scene
Preference
Shows preferences in the editor
Tools
Various object editing tools
Edit Mode
Object type selection list
Eye () - shows these objects in the viewport
Snap List
Commands
Allows you to add multiple items at once with random settings
Reference Select
Current Object
Allows you to select a selected object in Library Objects
Objects
Shows the library (Objects, Particles, etc.) based on the one selected in Edit Mode